- This is in response to a question Moangel74 asked me several days ago. The question was Nero, is there a trick to doing this? Obviously you get the same boost jumps I do, yet you’re pulling away… What are you doing that is different from me? Well, if you all are wondering whether there is a trick to doing this, whether there is something that several fast racers know that other racers don’t? The answer to that question is; yes, there is… There is a trick to doing this properly… its called Drifting.
What most people don’t consider is this. If a turn can be Clean Drifted and you’re starting at 220MPH, Why do you decrease your Speed down to 190MPH just to get the same speed you started with? As I stated before most tracks can be clean drifted; so every turn aside from the really sharp ones should be clean drifted. The difference is this; the amount of time you bring your speed from 190 – Boost – 220, is equal to 150-500 ft for the person who maintained 220 the entire time.
The key is: knowing how to enter a turn properly. It’s because if you can enter that turn properly a 220+MPH without hitting any walls, any checked cars, or holding your brake, you will most certainly maintain your speed over the course of the turn, so you exit at higher or equal speeds. That’s probably one of the hardest thing to spot in game play and how you turn, as if your not used to turning this way, you will most certainly crash. It’s like a trade off; people tend to hold the brake to have control upon their turning when in reality you just tap it. You will lose a bit of control but you gain it in speed.
This is the proper drift down. If you can drift down the bump, why do you try to perform a boost jump to get 220MPH of a small bump when you can maintain speed or gain speed on the bump? If you see a bump on the road, particularly a small one or a drop down, especially in Eastern Bays, if your going to at a high speed already, there is no need to try to perform a boost jump or a harrier off the bump. The time you lose from going to 220 – Brake – 190 – Boost Jump – 220+ is equal to 150-500 ft for a person who maintained the speed. This is what so many people don’t see either, because they think that just about every bump going down needs a harrier or a boost jump.
(Note that this is not a ramp, but just an incline or a slight bump on the road).
Remember a point stated about ramps, if you’re approaching a ramp at 245+MPH, its best not to go and perform a boost jump on it. If you’re going at 220 MPH, then it’s necessary to boost jump on it. The only thing to consider is this, if you’re already going at 240MPH onto a ramp, but you know that you can boost jump and get 275+ MPH out of it, then perform that boost jump. Otherwise it’s probably not necessary because unless you get higher speeds and can maintain it, you’ll just lose time and ground while in the air. Remember not all ramps should be jumped. Only jump it if you’re really handicapped or going at a lower speed.
The proper drift up. Consider this: If you can drift up a bump at 240+ MPH, why do you slow your car down, perform a boost jump to get the same exact speeds as you were drifting up? The problem with this is simple, you lose time and distance over someone who is maintaining their speeds. The difference between the Brake to Boost Jump to 240+MPH compared to someone who maintains their speed through the bump is 100-500 ft. I see so many people make mistakes from this, and rather because they boost jump to get the same speeds, they lose so much time and distance.
This is where the techniques must be clarified. All of those methods above are methods when you are in the back. Because of the handicap in the game, this drastically changes how the techniques should be performed in the front. Follow this point:
If you are handicapped or if you see your speed go below 210 in the turns; perform a Boost Brake instead.
It is important to consider that your main goal is to always get your car speed as fast as possible. So if you’re going into a turn at a slower speed, your goal should be to try to bring it out at a higher speed. The higher your speed is, the longer you will maintain your distance. But remember, not every turn should be boost braked because some turns require that you don’t boost brake at all. If you are in the front and you are going into a turn at very good speeds and you think you can maintain it till the end of the turn, then don’t boost brake at all.
CONSIDER: Down and Up
If you are going to bump/ drop down/ or incline at a slow speed, and you think that you can get higher speeds by boost jumping out of it, then do it. As stated before, your goal is to get higher speeds on the way out. Remember that this is if you are handicapped because you are in front or if you’re going at a slow speed. If you’re in front and entering a bump, incline, or drop down at good speeds and you can maintain it because everyone is close, then maintain it all the way through.
Putting this together:
What fast racers do:
What most people do:
See the difference now? It’s because people are holding their brake for the most part and not properly drifting, plus on top of that they created unnecessary boost jumps or harrier in places where you don’t need to. By maintaining that speed and just slightly tapping your brake, through the turns and the incline, you would have gained more ground than racers who hold their brakes too much. Even though they may get slightly higher speeds during the incline or bump, they still would have lost ground over the person who didn’t slow their car down. The only real difference here is, If you can get 240+ on the incline or bump, then it would be wise to boost jump or harrier off it, because more than likely fast racers would harrier off it to gain more ground. Other wise it’s not worth doing.
Remember this Point:
The game is built for everyone to be able to catch up. That’s why racers in the front get handicapped. Everyone is catchable till about 200-500 ft of the leader. That’s when you really have to work hard at getting to the front. So drifting is a way to maintain speed. So if you’re asking how do fast racers catch up so quickly? The answer is in one of the five problems you probably are doing above and not realizing it. What this topic is about is proper drifting to maintain speed so that it can help you keep that distance or gain it by not losing so much time and speed on unnecessary attempts to boost jump or harrier. Overall though, most people think that they got the drifting process figured out. The truth is, that’s probably where they make the most mistakes in and lose ground and time in. Next time look again when you’re racing and find out if your doing these unnecessary braking, boost jumping, and harriers. Learning to fix this may ultimately make you a faster racer.