Featured article

4
May

New to Burnout Revenge?

We have noticed that there are lots of new players online in Burnout Revenge. Are you one of them? Then you should read on as we will give you some really good advice on how to start winning races online!

Burnout Revenge 101

There is much more to Burnout Revenge than mastering the tracks and doing perfect laps at top speed. Start by selecting the best car: The Revenge Racer.

Then there is the Boost Start. Don't know how to do it? Don't worry, here is how to do the boost start in Burnout Revenge

You might wonder how people in the same car as you are flying past you when you are driving at top speed (209 MPH)? Since Burnout 2: Point of Impact it has been possible to do something called drift jumping. In Burnout 3: Takedown the Euro Circuit racer was probably the easiest car to do this with (although not many people knew about it or could do it) and you could get speeds well above 300 MPH. 

In Burnout Revenge drift jumping became common knowledge and is probably the reason why this game is still very popular. There is no such thing as a perfect race, you can always do better.

If you want to be able to keep up with the best players in Burnout Revenge you need to learn how to do drift jumping and how to maintain the speed you gain.

Start by reading the following two guides: The art of drift jumping and FrozenVapor's drift jumping guide. When you have mastered the basics you should have a look at Nero Angelo's Guide to Maintaining Speed - Part 1 and Nero Angelo's Guide to Maintaining Speed - Part 2.

We also have some helpful hints on how to get some online achievements:

If you have other questions check out the Burnout Revenge FAQ or ask questions below.

Use this link: http://tinyurl.com/BurnoutRevenge101 if you want to share this guide with your friends.

Welcome to the world of BURNOUT!

17
Dec

Nero Angelo's Guide to Maintaining Speed - Part 2

The Theory of Speed: Revenge

 - This is in response to a question Moangel74 asked me several days ago. The question was Nero, is there a trick to doing this? Obviously you get the same boost jumps I do, yet you’re pulling away… What are you doing that is different from me? Well, if you all are wondering whether there is a trick to doing this, whether there is something that several fast racers know that other racers don’t? The answer to that question is; yes, there is… There is a trick to doing this properly… its called Drifting.

13
Jul

Nero Angelo's Guide to Maintaining Speed - Part 1

Okay, I don’t have the same lap times as FrozenVapor, but I think I’m qualified enough to talk or write come info about this. Seeing how PsychedelicBabe asked this question a couple of days ago, I will try to help and put what I know for you all to see. If you’re not convinced however, that I’m qualified to write this, here are a few of my times: 

10
Sep

FrozenVapor's drift jumping guide

Welcome to my drift jumping guide… this entire thing may sound complicated, but that's just because I'm trying to explain every little detail of the game. Most of these techniques are actually pretty easy to pull off with some practice. So here goes... learn these techniques in order.

 

22
Jul

Sound of Music

Introduction

Burnout 2: Point of Impact offers adrenaline-pumping tunes, wince-inducing crash effects and a nitro boost that sounds like a jet engine. Mix them all together and you end up with an audio extravaganza that puts a smile on your face.

20
Jul

The Art of Drift Jumping

The Art of Drift Jumping by IVORBIGUN7

Ever wonder how racers fly past you at 280mph? Then look no further because I shall explain how it’s done.

11
Jul

Burnout: Generations

by Jasman - read his blog

Jasman is one of our most active bloggers and he has now written his first official article for BurnoutAholics.com.

Introduction

Screen shot from the Pre Alpha E3 Release of Burnout Paradise

I have thought for a while about the differences in the gameplay of the current 6 Burnout titles, and how they fit into an evolutionary generation-chain of 5 distinct generations of gameplay evolution, and thought I ought to write an article exploring the evolutionary ladder of the game series we all love and cherish. This article will only cover gameplay differences between the generations, as improvements in graphics and sound quality and such should be considered inconsequential when judging the playability of a game.

Syndicate content