Stories

Box cover art

Burnout 2: Point of Impact was released for 3 different consoles and several different box cover pictures was used. We have selected four of them. One for the PS2, one for GameCube and two for the XBox. Burnout 2: Point of Impact Developer's cut for the XBox Burnout 2: Point of Impact for the XBox Burnout 2: Point of Impact for the PS2

A blast from the past... PART 2!

BurnoutAholics.com is proud to present the second article in the series about the classic Burnout games. This second article covers Burnout 2: Point of Impact that was first released in 2002. As with the previous article in the series we have gotten a hold of some interesting information about the game including screen shots, press releases and feature lists. We hope that our fellow BurnoutAholics will find this information interesting. Click here to read the first part of the article.

Burnout 2: Point of Impact press relases

Here is a list of the press releases made by Acclaim that is related to Burnout 2: Point of Impact. Burnout 2: Point of Impact on the PS2 Launch of Burnout 2: Point of Impact for PS2 Acclaim brings arcade racing action to XBox and Nintento GameCube with Burnout 2: Point of Impact

Developer's Cut for XBox

On May 1, 2003 Acclaim released Burnout 2: Point of Impact Developer's Cut exclusively for the XBox. The Developer's Cut version was crammed full with exclusive extra features and really concentrated on ensuring that Xbox gamers got a version that played to the strengths of their machine. Burnout 2: Point of Impact Developer's cut box art This is what the press had to say about the Developer's Cut version:

Press releases

For reference purposes we have collected all the original press releases for Burnout. These are mostly useful for checking out where and when the game was first released and for getting the details about the differences between the various console versions of the game. Probably not very interesting reading to anyone but a true BurnoutAholic :-) Press releases Acclaim Announces Burnout Acclaim Ships Burnout

Acclaim brings arcade racing action to XBox and Nintento GameCube with Burnout 2: Point of Impact

ACCLAIM ENTERTAINMENT, INC. BRINGS ARCADE RACING ACTION TO XBOX(TM) AND NINTENDO GAMECUBE(TM) WITH 'BURNOUT 2: POINT OF IMPACT' Award-Winning Title Available On All Next-Gen Systems in Spring 2003

Launch of Burnout 2: Point of Impact for PS2

ACCLAIM ENTERTAINMENT, INC. GETS FAST AND FURIOUS WITH LAUNCH OF 'BURNOUT(TM) 2: POINT OF IMPACT' FOR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM Sequel to Million Unit-Selling Franchise Returns to Critical Acclaim With The Most Heart-Stopping Crashes In Entertainment

Burnout 2: Point of Impact on the PS2

ACCLAIM ENTERTAINMENT, INC. RACES BACK TO RETAIL THIS FALL WITH 'BURNOUT(tm) 2: POINT OF IMPACT' ON THE PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM Award-Winning Arcade Driving Franchise Returns with All-New Tracks, Cars, Secret Game Modes and Even More Realistic Crashes

Technical details

Burnout 2: Point of Impact screen shot Technical Improvements to the original Burnout

  • Significant increases in polygon count and texture size.
  • True specular reflections with specular mapping.
  • True specular lighting with specular mapping on all surfaces.
  • Dynamic weather effects including rain and snow.
  • Anti-aliasing and flicker filtering.
  • Progressive scan TV support.
  • Dolby ProLogic II support.
  • Specular bloom effects for ultra-realistic specular lighting and halos.
  • More "Hollywood" style crashes.
  • Enhanced traffic system supporting complex intelligent behaviors.
  • State-of-the-art CPU opponent AI with advanced humanistic spatial awareness.
  • Enhanced engine audio model including real-time distortion processing.
  • Dynamically mixed context-sensitive audio streaming.
  • Reflective surfaces.
  • Enhanced instance rendering.
  • Enhanced streaming technology.
  • Non-interrupt-driven texture upload system for higher performance.

Product Features

In the press

Burnout 2: Point of Impact got lots of attention from the press and we have tried to collect some quotes that should give a good picture of what the press thought about Burnout. Burnout 2: Point of Impact "Bottom line is that I see myself playing this game for a long time to come. I can almost guarantee it for you too." - NL Gaming - 95/100 "