Stories

Burnout 2: Point of Impact speeds into retail outlets nationwide for Nintento GameCube(tm)

ACCLAIM ENTERTAINMENT, INC.'S 'BURNOUT 2: POINT OF IMPACT'SPEEDS INTO RETAIL OUTLETS NATIONWIDE FOR NINTENDO GameCube(TM)

Best Arcade Racing Game of 2002 Comes Home With New Features and Enhancements

GLEN COVE, NY, April 8, 2003 - Quenching the thirst of speed junkies with pedal-to-the-metal arcade racing action, Acclaim Entertainment, Inc. (NASDAQ.SC: AKLM), today announced that it has shipped Burnout 2: Point of Impact(TM) for the Nintendo GameCube(TM). Previously voted the "best racing game of 2002" for the PlayStation® 2 computer entertainment system by GameSpot and IGN.com, Burnout 2: Point of Impact(TM) was praised for its incredibly realistic sense of speed and steel-bending crashes. The Nintendo GameCube(TM) version of the game recently won IGN.com's Editors' Choice Award and expands on its popular predecessor by adding several enhancements, including 15 additional levels in the fan-favorite "Crash Mode" of play.

"When Burnout 2: Point of Impact debuted last year it was an instant hit with fans and critics alike," said David Knies, Brand Director for Acclaim. "For Nintendo GameCube fans, we've upped the ante and provided them with additional content that further enhances the Burnout 2: Point of Impact gaming experience."

The media had the following to add about the Nintendo GameCube(TM) version of Burnout 2: Point of Impact:

Burnout 2: Point of Impact - Developer's Cut for XBox(tm)

ACCLAIM ENTERTAINMENT, INC. RELEASES EXCLUSIVE 'BURNOUT 2: POINT OF IMPACT - DEVELOPER'S CUT' FOR XBOX(TM) Award-Winning Arcade Racer Arrives on Xbox with All-New Content and Features

The competition

Around the time of the release of Burnout 2: Point of Impact another great racing game was released from one of Acclaim's competitors. EA Games released Need for Speed: Hot Pursuit 2 on October 2, 2002.

To meet the competition Acclaim put together a comparison of the two games and used quotes from the press to prove their point. At this point in time there was a lot of focus on the technical specifications of the games and that the games ran at 60fps. Here is one of Acclaim's slogans that was used in marketing:

EA to acquire Criterion Software Group from Canon

28.07.2004 23:08 EA TO ACQUIRE CRITERION SOFTWARE GROUP FROM CANON EA Acquires UK Creator of Burnout 3 and RenderWare REDWOOD CITY, Calif., July 28 - Electronic Arts (NASDAQ:ERTS) today announced an agreement to acquire Criterion Software Group Ltd. from Canon. With the acquisition, EA assumes Criterion's studio in Guildford, UK; two globally recognized intellectual properties, Burnout and Black; and the RenderWare middleware technology.

Burnout 2: Point of Impact

Burnout 2: Point of Impact

Welcome to our second article in the "A Blast from the Past" series. Most of you have probably heard about Burnout 2: Point of Impact. Some of you might even play it. In this article BurnoutAholics.com will take you back to 2002 when the game was first released and have a look at what was said about the game. Enjoy!

Burnout 2: Point of Impact screen shots

14 screen shots from Burnout 2: Point of Impact. These are all original screen shots that was used to promote the game when it was first released back in 2002.

Screen shot from Burnout 2: Point of Impact

Screen shot from Burnout 2: Point of Impact

Burnout 2: Point of Impact desktop wallpaper

When I was looking through some old files the other day I found one of the official Burnout 2: Point of Impact desktop wallpapers. I’ve now made this file available for all BurnoutAholics so you can have a cool retro desktop background. Here is a preview of the picture. 
Burnout 2: Point of Impact 1280 x 1024 Desktop Wallpaper
Click it to get the full size 1280 x 1024 version.

Acclaim Announces Burnout

ACCLAIM ENTERTAINMENT, INC. ANNOUNCES 'BURNOUT'' FOR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM Criterion Games' Eagerly Anticipated Arcade Racing Title to Ship in November for Next Generation System

Acclaim Ships Burnout

ACCLAIM ENTERTAINMENT, INC. ACCELERATES INTO HOLIDAY SEASON WITH HIGHLY ANTICIPATEDARCADE DRIVING GAME, 'BURNOUT(TM)', FOR THE PlayStation®2 COMPUTER ENTERTAINMENT SYSTEM National Print and TV Advertising Campaign Supports Game's Launch

Acclaim Ships Burnout for Microsoft Xbox(tm) and Nintendo GameCube(tm)

ACCLAIM ENTERTAINMENT, INC. RACES ON TO NEXT-GENERATION SYSTEMS WITH 'BURNOUT(TM)' FOR XBOX(TM) AND NINTENDO GAMECUBE(TM) Award-Winning Arcade Driving Game Returns With New Enhancements and Features