ACCLAIM ENTERTAINMENT, INC.'S 'BURNOUT 2: POINT OF IMPACT'SPEEDS INTO RETAIL OUTLETS NATIONWIDE FOR NINTENDO GameCube(TM)
Best Arcade Racing Game of 2002 Comes Home With New Features and Enhancements
GLEN COVE, NY, April 8, 2003 - Quenching the thirst of speed junkies with pedal-to-the-metal arcade racing action, Acclaim Entertainment, Inc. (NASDAQ.SC: AKLM), today announced that it has shipped Burnout 2: Point of Impact(TM) for the Nintendo GameCube(TM). Previously voted the "best racing game of 2002" for the PlayStation® 2 computer entertainment system by GameSpot and IGN.com, Burnout 2: Point of Impact(TM) was praised for its incredibly realistic sense of speed and steel-bending crashes. The Nintendo GameCube(TM) version of the game recently won IGN.com's Editors' Choice Award and expands on its popular predecessor by adding several enhancements, including 15 additional levels in the fan-favorite "Crash Mode" of play.
"When Burnout 2: Point of Impact debuted last year it was an instant hit with fans and critics alike," said David Knies, Brand Director for Acclaim. "For Nintendo GameCube fans, we've upped the ante and provided them with additional content that further enhances the Burnout 2: Point of Impact gaming experience."
The media had the following to add about the Nintendo GameCube(TM) version of Burnout 2: Point of Impact: