Technical Improvements to the original Burnout
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Significant increases in polygon count and texture size.
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True specular reflections with specular mapping.
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True specular lighting with specular mapping on all surfaces.
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Dynamic weather effects including rain and snow.
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Anti-aliasing and flicker filtering.
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Progressive scan TV support.
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Dolby ProLogic II support.
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Specular bloom effects for ultra-realistic specular lighting and halos.
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More "Hollywood" style crashes.
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Enhanced traffic system supporting complex intelligent behaviors.
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State-of-the-art CPU opponent AI with advanced humanistic spatial awareness.
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Enhanced engine audio model including real-time distortion processing.
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Dynamically mixed context-sensitive audio streaming.
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Reflective surfaces.
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Enhanced instance rendering.
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Enhanced streaming technology.
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Non-interrupt-driven texture upload system for higher performance.
Product Features
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All-new Pursuit races allow players to race a police car and ram opponents off the road.
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Crashes are bigger, badder, and more heart-stopping than any seen before: Vehicles deform and car parts fly across the highway!
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Advanced lighting effects such as Bloom Lighting: highlights reflect off of windshields and metal exactly as in real-life.
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Offensive Driving 101, where you can "Learn to Burn" from the Burnout Driving School.
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New Custom Series Mode that allows you to race modified vehicles complete with body kits and decals.
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Progressive scan and Dolby Pro-Logic II support.
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Six new United States locations, including Miami, Los Angeles, The Rocky Mountains, New Mexico and a busy international airport.
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Thirty new stages to drive with fourteen all-new vehicles.
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Seven secret vehicles to unlock including police cars, 1950's hotrods and stock cars.
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Realistic weather effects, such as snow, rain and fog.
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All-new points-based championship gameplay structure.
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Vehicles can get air and earn boosts by jumping.
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Intelligent traffic system, featuring three distinct types of driver behaviors.
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Upgraded graphics engine.
Next: Developer's Cut for XBox