Background information

Developer's Cut for XBox

On May 1, 2003 Acclaim released Burnout 2: Point of Impact Developer's Cut exclusively for the XBox. The Developer's Cut version was crammed full with exclusive extra features and really concentrated on ensuring that Xbox gamers got a version that played to the strengths of their machine. Burnout 2: Point of Impact Developer's cut box art This is what the press had to say about the Developer's Cut version:

BurnoutAholics:

Press releases

For reference purposes we have collected all the original press releases for Burnout. These are mostly useful for checking out where and when the game was first released and for getting the details about the differences between the various console versions of the game. Probably not very interesting reading to anyone but a true BurnoutAholic :-)

Press releases

BurnoutAholics:

Acclaim brings arcade racing action to XBox and Nintento GameCube with Burnout 2: Point of Impact

ACCLAIM ENTERTAINMENT, INC. BRINGS ARCADE RACING ACTION TO XBOX(TM) AND NINTENDO GAMECUBE(TM) WITH 'BURNOUT 2: POINT OF IMPACT'

Award-Winning Title Available On All Next-Gen Systems in Spring 2003

Burnout:

BurnoutAholics:

Launch of Burnout 2: Point of Impact for PS2

ACCLAIM ENTERTAINMENT, INC. GETS FAST AND FURIOUS WITH LAUNCH OF 'BURNOUT(TM) 2: POINT OF IMPACT' FOR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM

Sequel to Million Unit-Selling Franchise Returns to Critical Acclaim With The Most Heart-Stopping Crashes In Entertainment

Burnout:

BurnoutAholics:

Burnout 2: Point of Impact on the PS2

ACCLAIM ENTERTAINMENT, INC. RACES BACK TO RETAIL THIS FALL WITH 'BURNOUT(tm) 2: POINT OF IMPACT' ON THE PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM

Award-Winning Arcade Driving Franchise Returns with All-New Tracks, Cars, Secret Game Modes and Even More Realistic Crashes

Burnout:

BurnoutAholics:

Technical details

Burnout 2: Point of Impact screen shot Technical Improvements to the original Burnout

BurnoutAholics:

In the press

Burnout 2: Point of Impact got lots of attention from the press and we have tried to collect some quotes that should give a good picture of what the press thought about Burnout. Burnout 2: Point of Impact "Bottom line is that I see myself playing this game for a long time to come. I can almost guarantee it for you too." - NL Gaming - 95/100 "

This game came out of left field, but it smacked a grand slam right out of the ballpark!" - Console Gold - 91% "

...This game just may be the best "real racing" game the GameCube might ever have..." - Game 2Xtreme - 9.1/10

BurnoutAholics:

Burnout 2: Point of Impact speeds into retail outlets nationwide for Nintento GameCube(tm)

ACCLAIM ENTERTAINMENT, INC.'S 'BURNOUT 2: POINT OF IMPACT'SPEEDS INTO RETAIL OUTLETS NATIONWIDE FOR NINTENDO GameCube(TM)

Best Arcade Racing Game of 2002 Comes Home With New Features and Enhancements

Burnout:

BurnoutAholics:

Burnout 2: Point of Impact - Developer's Cut for XBox(tm)

ACCLAIM ENTERTAINMENT, INC. RELEASES EXCLUSIVE
'BURNOUT 2: POINT OF IMPACT - DEVELOPER'S CUT' FOR XBOX(TM)

Award-Winning Arcade Racer Arrives on Xbox with All-New Content and Features

Burnout:

BurnoutAholics:

The competition

Around the time of the release of Burnout 2: Point of Impact another great racing game was released from one of Acclaim's competitors. EA Games released Need for Speed: Hot Pursuit 2 on October 2, 2002.

To meet the competition Acclaim put together a comparison of the two games and used quotes from the press to prove their point. At this point in time there was a lot of focus on the technical specifications of the games and that the games ran at 60fps. Here is one of Acclaim's slogans that was used in marketing:

"Burnout 2: Point of Impact satisfies your need for speed better than the competition (and doesn't drop below 60 fps trying)".

 

BurnoutAholics:

Pages

Subscribe to Background information